Star Wars X-Wing: Alpha-Class Star Wing

Star Wars X-Wing: Alpha-Class Star Wing

Regular price $16.95 Sale


Arriving for battle with powerful cannons and an arsenal of all the newest ordnance, these Wave XII starships give you all the firepower you need to saturate the skies with your missile salvos. And then you'll be able to reload and do it again!

ALPHA-CLASS STAR WING EXPANSION PACK

The Empire's first widely deployed starfighter to have shields and a hyperdrive, the Alpha-class Star Wing was limited in its maneuverability, but heavily armed for its size.

Designed by Cygnus Spaceworks, the Star Wing was a versatile craft that could be outfitted with powerful cannons or devastating ordnance to rain destruction upon the Empire's enemies. The ship was often assigned to Imperial Navy specialist units that needed a starfighter they could outfit for multiple roles.

In X-Wing, the Star Wing remains an impressively durable and versatile Imperial starfighter. It comes with two agility, four hull, three shields, and a primary weapon that boasts a modest attack value of two. Still, the Star Wing is bound to hit above its weight class thanks to its devastating arsenal of secondary weapons.

The Star Wing comes with the native ability to load both torpedo and missile upgrades, and if you choose to equip the XG-1 Assault Configuration Title, the ship gains two cannon slots, as well. Together, all these weapons upgrade slots make it possible for you to outfit your Star Wing so that it can best perform the exact role you wish it to play in your squadron.

Moreover, you don't need to worry that the Star Wing's ordnance-driven sting is only temporary. While the fighter's certainly capable of delivering a blistering alpha strike before fading into a support role, its ability to perform the new reload action means that this long-awaited boost to the Imperial fleet isn't just a one-shot wonder.

All told, the Alpha-class Star Wing Expansion Pack comes with one pre-painted miniature, four ship cards, seven upgrades, one maneuver dial, reference cards for the reload action and jam tokens, and all the plastic and tokens you need to fly the ship to battle.

FIRE AT WILL

The time has come to litter the stars with ordnance. Unleash your missiles. Barrage your foes with torpedoes. Make sure your attack is coordinated from the very first instant of the engagement.

With the new ships, upgrades, and actions from X-Wing Wave XII, there's never been a better time to plan your alpha strike. You don't have to wait for just the right moment to strike. You can fire at will.